Daggerheart is out for some time - thoughts?
Most people who ran or played Daggerheart report a fun, easy-to-run game. Combat without initiative and the Hope/Fear dice get praise, and players moving over from 5e adjust quickly. A sizeable minority found the tracking of many tokens and currencies too much, felt it lacked a distinctive hook, or bounced off the improv demands. 13 firsthand · 320 comments